<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>jackzhang's CGPortoflio Gallery</title>
<link>http://jackzhang.cgsociety.org/gallery/</link>
<description>jackzhang's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>MFTK - The Officer WIP</title>
	<link>http://jackzhang.cgsociety.org/gallery/823598</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1257658492_small.jpg"><br><br>Starting a new image named MFTK. Second character. First time using transpose to create a motion. start to get the hang of it. ]]>
	</description>
	<pubDate>Sat, 07 Nov 2009 23:34:54 +0000</pubDate>
	</item>
	<item>
	<title>MFTK - The King WIP</title>
	<link>http://jackzhang.cgsociety.org/gallery/823564</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1257644150_small.jpg"><br><br>Starting a new image named MFTK. Planning to have 8 characters and working on the first one. ]]>
	</description>
	<pubDate>Sat, 07 Nov 2009 19:35:52 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - quick try with zb 3.5</title>
	<link>http://jackzhang.cgsociety.org/gallery/822124</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1257370699_small.jpg"><br><br>WIP. 5 hours. Inspired by Jon Fuller.]]>
	</description>
	<pubDate>Tue, 03 Nov 2009 16:57:49 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Hand study</title>
	<link>http://jackzhang.cgsociety.org/gallery/820113</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1256876745_small.jpg"><br><br>End of October focus: hand anatomy.]]>
	</description>
	<pubDate>Wed, 28 Oct 2009 00:31:22 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H October focus: upperbody anatomy</title>
	<link>http://jackzhang.cgsociety.org/gallery/814859</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1255324415_small.jpg"><br><br>WIPs of E.D.A.H October progress.]]>
	</description>
	<pubDate>Sat, 10 Oct 2009 23:52:01 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Angry Hank</title>
	<link>http://jackzhang.cgsociety.org/gallery/809931</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253760514_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 23th result: Duration 5 hours<br />
<br />
Inspired reference: Angry Hank, 2008. Concept for the cross-platform title &quot;Ride To Hell&quot;. Deep Silver, Inc. Wes Burt]]>
	</description>
	<pubDate>Wed, 23 Sep 2009 21:48:35 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Dierker</title>
	<link>http://jackzhang.cgsociety.org/gallery/809108</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253556086_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 21th result: Duration 5 hours<br />
<br />
Reference: Dierker, 2007. Character design of Saboteur, Electronic Arts, Inc./ Pandemis Studios. Wes Burt. Massive Black page 61]]>
	</description>
	<pubDate>Mon, 21 Sep 2009 13:01:28 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Slim Asian</title>
	<link>http://jackzhang.cgsociety.org/gallery/808459</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253339282_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 19th result: Duration 6 hours<br />
Asian face is hard....]]>
	</description>
	<pubDate>Sat, 19 Sep 2009 00:48:04 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Fat mid age African</title>
	<link>http://jackzhang.cgsociety.org/gallery/808027</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253224757_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 17th result: Duration 4 hours<br />
Donglu suggests me to explore different execution styles. Trying an edgy but not too simplified style on a fat face]]>
	</description>
	<pubDate>Thu, 17 Sep 2009 16:59:40 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Mid age Caucasian</title>
	<link>http://jackzhang.cgsociety.org/gallery/807557</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253126176_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 16th result: Duration 4 hours <br />
Donglu suggests me to explore different execution styles. Trying an edgy but not too simplified style]]>
	</description>
	<pubDate>Wed, 16 Sep 2009 13:08:11 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Fat Caucasian</title>
	<link>http://jackzhang.cgsociety.org/gallery/807339</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253069354_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 15th result: Duration 5 hours ]]>
	</description>
	<pubDate>Tue, 15 Sep 2009 21:49:16 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - Asian Elder</title>
	<link>http://jackzhang.cgsociety.org/gallery/807161</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1253028008_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 15th result: Duration 5 hours ]]>
	</description>
	<pubDate>Tue, 15 Sep 2009 10:20:12 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - African elder</title>
	<link>http://jackzhang.cgsociety.org/gallery/806837</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1252946906_small.jpg"><br><br>E.D.A.H September focus: human facial anatomy<br />
E.D.A.H September 14th result: Duration 3 hours ]]>
	</description>
	<pubDate>Mon, 14 Sep 2009 11:48:28 +0000</pubDate>
	</item>
	<item>
	<title>E.D.A.H - old man, two days result</title>
	<link>http://jackzhang.cgsociety.org/gallery/806619</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1252959549_small.jpg"><br><br>E.D.A.H  September focus: human facial anatomy<br />
E.D.A.H September 13th result: Duration 3 hours]]>
	</description>
	<pubDate>Sun, 13 Sep 2009 22:34:08 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush practice - Demon bust</title>
	<link>http://jackzhang.cgsociety.org/gallery/789992</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1252960612_small.jpg"><br><br>learning zbrush sculpting and texturing.<br />
WIP:<br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/demon_wip.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 27 Jul 2009 16:39:45 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush practice</title>
	<link>http://jackzhang.cgsociety.org/gallery/741080</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1252960580_small.jpg"><br><br>Original work done by Andy P.T. Bergholtz<br />
Reference:<br />
http://www.thesculptorscorner.com/gallery2/main.php?g2_itemId=396]]>
	</description>
	<pubDate>Thu, 12 Mar 2009 22:00:03 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush practice - Male bust</title>
	<link>http://jackzhang.cgsociety.org/gallery/790774</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1252960805_small.jpg"><br><br>learnt a few tricks of alpha today, pick up an old work and refined it.<br />
wip:<br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/old_man_wip.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Wed, 29 Jul 2009 15:49:29 +0000</pubDate>
	</item>
	<item>
	<title>The two mighty kings</title>
	<link>http://jackzhang.cgsociety.org/gallery/723214</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1232984520_small.jpg"><br><br>Story:<br />
<br />
The Monkey King run into King Kong on his new journey to the west. He heads to west alright, but this time perhaps a bit too west. <br />
<br />
Kong, the king of the jungle roars at the little one who stands in front of him,and raises his giant iron fist. He is about to smash whatever or whoever is in his way. <br />
<br />
The monkey gazes into the flaming eyes of the massive black. Alertly he waits for the beast to make its move. <br />
<br />
A battle of the two mighty kings is about to start. <br />
<br />
<br />
Background<br />
<br />
This work was created for CGchallenge-steampunk legends&amp;myths. It took me roughly a month and half to complete. <br />
<br />
I wanted to create an image, where two legendary characters from two different cultures face each other: The monkey king from the famous Chinese legend, and King Kong from the west. I wanted to create as much contrast as possible, such as size, weight, color, light, as well as culture difference.<br />
<br />
These two characters are both king in their world. Both mighty, yet in different ways. One is massive, heavy, brutal, and powerful. The other is small, light, quick, and intelligent. I have no intention to foreseen the result of the fight. I only wish the viewers enjoy the tension between the two, who stand on the edge of a battle.<br />
<br />
you can visit the work in progress thread for more details at<br />
http://forums.cgsociety.org/showthread.php?f=278&amp;t=695908<br />
<br />
Special thank goes to Joel Dos Reis Viegas and Carolyn Laplante, who gave me great help on lighting and coloring. As well as Donglu Yu, who gave me huge support everyday during the challenge and never fail to believe in me. <br />
<br />
You can visit their website at:<br />
Joel:<br />
http://www.feerik-art.com/<br />
Carolyn:<br />
http://claplante.blogspot.com/<br />
Donglu:<br />
http://donglu-littlefish.cgsociety.org/gallery/<br />
<br />
<br />
I hope you enjoy the image. ]]>
	</description>
	<pubDate>Mon, 26 Jan 2009 09:42:04 +0000</pubDate>
	</item>
	<item>
	<title>Hiding from the scouts</title>
	<link>http://jackzhang.cgsociety.org/gallery/633460</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1211247492_small.jpg"><br><br>“Can we just go home? There’s nothing here, only sand and rocks and…sand and rocks and…”<br />
<br />
“Shush! Just follow up. I can smell them… Come on, come on little human, come out and play!”<br />
<br />
“It’s getting late and my favorite show is about to start… Let’s go home… I don’t want to miss my favorite show…”<br />
<br />
“WOULD YOU CUT IT?! Stupid fool! Because of you, we have never caught a human! Don’t you get it ?! If we can catch a human, just ONE, we will be rich! And then you can buy the whole DVD collection of your show! So be quiet and follow! Wait, do you hear anything?”<br />
<br />
“No…”<br />
<br />
“Never mind. That way, let’s go!”<br />
<br />
(Off screen voice, Tiffany.)<br />
<br />
Today’s probably not my best day. When we were passing the Deadwind Valley, two Kun scouts showed up from nowhere. Those dirty bastards invaded our planet, capture the earthlings and sell us to other Patron races as slaves. I pulled Knuckle back behind a pile of rocks before they spot us. Knuckle wanted to take the scouts out. I gave him a sign to halt.<br />
<br />
We can take them alright. The uplifted Neo-chimps are extremely fast in action, giving the Kun huge headache in short-range combat. But one of earthling’s secret underground shelters is only a mile away from here. Open fire would attracts more enemies and put the shelter in danger. I can not take that risk.<br />
<br />
Hiding in the shadows we wait, silently.<br />
<br />
<br />
Uplifted Universe is my third CG challenge and surely the most difficult one. Two month duration is pretty tight, specially when you have two jobs, Monday to Friday finish at 10 pm. Special thank goes to Donglu Yu, Who kept me going from day one. You can check the final of her challenge work <a href="http://forums.cgsociety.org/showthread.php?f=133&amp;t=633375" target="_blank">here</a> .<br />
<br />
Here are the characters in Lambert Shading:<br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Kun_A-1.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Kun_B-1.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Tiffany-1.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Knuckle-1.jpg" border="0" alt="" /><br />
<br />
Turntable video:<br />
<a href="http://features.cgsociety.org/challenge/uplift_universe/player.php?entry_id=90516" target="_blank">here</a><br />
<br />
A quick making of:<br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Making_of-1.jpg" border="0" alt="" /><br />
<br />
Hope you enjoy it. And good luck to all finished entries.<br />
<br />
Jack. Z<br />
]]>
	</description>
	<pubDate>Tue, 20 May 2008 01:38:16 +0000</pubDate>
	</item>
	<item>
	<title>Flower Messenger</title>
	<link>http://jackzhang.cgsociety.org/gallery/467699</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1172454589_small.jpg"><br><br>Flower messenger is my 5th finished work, 3rd after school. She is based on Liu Yifei, a young chinese actress. I started the project sometime around the end of October of 2006, spent five months on it. I used Xsi for modeling, Photoshop for texturing and final correction.<br />
<br />
Here I would like to thank everyone who supported me and corrected me during the working progress period. Specially thank all those who gave me great strength to help me finished the work. <br />
<br />
Here's the WIP link if you would like to check it out. <br />
http://forums.cgsociety.org/showthread.php?t=424331<br />
And finally, I hope you all enjoy. Thank you.<br />
<br />
]]>
	</description>
	<pubDate>Mon, 26 Feb 2007 01:49:51 +0000</pubDate>
	</item>
	<item>
	<title>The Monkey King</title>
	<link>http://jackzhang.cgsociety.org/gallery/395561</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1156105909_small.jpg"><br><br><img src="http://features.cgsociety.org/gallerycrits/134060/134060_1156250563_large.jpg" border="0" alt="" /><br />
The Monkey King project started right after the Journey Begins challenge. The monkey king is perhaps the most famous and beloved fictional character in all of classical Chinese literature and the main character in Journey to the West. A magician, priest, ruler, sage, and warrior in the shape of a monkey. <br />
<br />
I'm submitting this model to character modeling book2, meanwhile shares the final work with all of you. Comments are most welcome. Thanks.]]>
	</description>
	<pubDate>Sun, 20 Aug 2006 20:31:52 +0000</pubDate>
	</item>
	<item>
	<title>Little Run-away Princess</title>
	<link>http://jackzhang.cgsociety.org/gallery/378573</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1152303522_small.jpg"><br><br>This work was created for the 3D entry of the 13th challenge of cgtalk, the Journey begins. The work took me 2 month and 1 month of research. All charactors were create and render in softimage xsi, retouched after in photoshop. The background were matte painted in photoshop. <br />
<br />
The Little Run-away Princess is the 4th of my completed images, and currently the best complete work of mine.  I'm very glad that I got my name on the list of honourable mentions, and hope you all enjoy it. <br />
<br />
p.s: Congra to all winners.<br />
<br />
]]>
	</description>
	<pubDate>Fri, 07 Jul 2006 20:18:45 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush practice (2 hours per day)</title>
	<link>http://jackzhang.cgsociety.org/gallery/733422</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1237212150_small.jpg"><br><br>zbrush practice, 2 hours per day. Images are ordered as new at top, old at bottom.<br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/June_15th-1.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/March_14th.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/March_7th.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Feb_23th.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Feb_22th.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Feb_21th_a.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Feb_21th.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/zb03.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/zb02.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/zb01.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Sun, 22 Feb 2009 20:36:11 +0000</pubDate>
	</item>
	<item>
	<title>Pirate WIP</title>
	<link>http://jackzhang.cgsociety.org/gallery/479831</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1175175195_small.jpg"><br><br>Replication of Andy Bergholtz's sculpting work]]>
	</description>
	<pubDate>Thu, 29 Mar 2007 13:33:22 +0000</pubDate>
	</item>
	<item>
	<title>Few WIP characters</title>
	<link>http://jackzhang.cgsociety.org/gallery/686007</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/134060/134060_1224248738_small.jpg"><br><br>Something that I should've done by July but fail to complete. I will pick it up again early next year and finish it for next July. <br />
<br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Modeling_angus_04.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Modeling_angus_05.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Modeling_angus_06.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Modeling_aliencatcher_03.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Modeling_Lily_01.jpg" border="0" alt="" /><br />
<img src="http://i7.photobucket.com/albums/y271/Jackzhang/Modeling_Lily_05.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Fri, 17 Oct 2008 13:05:39 +0000</pubDate>
	</item>
	<item>
	<title>s.h.e - Next Gen WIP</title>
	<link>http://jackzhang.cgsociety.org/gallery/586574</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1200926832_small.jpg"><br><br>day 10, hair making. ]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 14:47:45 +0000</pubDate>
	</item>
	<item>
	<title>WIP - Character design for Strange Behavior</title>
	<link>http://jackzhang.cgsociety.org/gallery/518214</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1184368889_small.jpg"><br><br>Bride head. Made for CG Challenge Strange Behavior]]>
	</description>
	<pubDate>Fri, 13 Jul 2007 23:21:30 +0000</pubDate>
	</item>
	<item>
	<title>WIP - Character design for Strange Behavior Challenge</title>
	<link>http://jackzhang.cgsociety.org/gallery/517716</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1184256168_small.jpg"><br><br>Church Father, Made for Strange Behavior Challenge<br />
for more WIP work, check out at <br />
http://forums.cgsociety.org/showthread.php?f=225&amp;t=513799]]>
	</description>
	<pubDate>Thu, 12 Jul 2007 16:00:35 +0000</pubDate>
	</item>
	<item>
	<title>WIP - Character design for Strange Behavior Challenge</title>
	<link>http://jackzhang.cgsociety.org/gallery/517713</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/134060/134060_1184272186_small.jpg"><br><br>Couple of Characters' heads I made for the Strange Behavior Challenge]]>
	</description>
	<pubDate>Thu, 12 Jul 2007 15:52:33 +0000</pubDate>
	</item>
</channel>
</rss>
